Our graphic engines include support for network based remote control as standard, making them perfect for:
- Integration with 3rd party systems.
- Playout graphics, with integral DVE capability.
- Newsroom graphics.
- Multi-camera virtual studios.
- Synchronised multi-region solutions.
Industry standards such as MOS, PBAK and our own protocol are included. This is implemented via an open plug in architecture making it quick and easy to extend functionality or add a new protocol.
Network control can be supplemented with our other control options, for example to add manual WebControl based functionality for handling breaking news graphics.
Conversely our solutions can control remote devices such as replay servers and switchers using a variety of protocols including Lynx, AMP and serial / Sony 9-Pin.