Description
In this tutorial we will explain how inputs are exposed in Swift Live and how to select what controls will be used to represent them.
Session specific objectives
- To understand how inputs created in Swift CG and Swift CG+ map onto exposed parameters in Swift Live
- To test and explore all Input Control Types
- To see how tempalte designers can add CSS snippets directly into templates
Chapter 1: Interface layout
- Action buttons
- The Editor Section
- WebRTC Preview and Render windows
Chapter 2: Editor Section configuration
- Selecting a template
- Clicks and Stages
- Adding Methods as new Clicks
Chapter 3: Parameters
Chapter 4: Action button configuration
- Numbering
- Naming
- Locking and Protect functions
Chapter 5: Page options
- Loading, creating and Saving Pages
Chapter 6: Ganged templates
Chapter 7: Keystroke commands
- Common and useful commands
Duration
13 minutes
User Level
Graphics Operators; Engineers.