Tactic Advanced Keyframe Animation

Support literature - Advanced Keyframe Animation

Support literature

Advanced Keyframe Animation

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Stadium View animation

  • Select Stadium View
  • Advance the video timecode (e.g. 5 seconds) and adjust the Stadium Camera as required.
  • Play the video and the Stadium View will animate smoothly from the first video timecode value to the second video timecode value.
  • Store the current Stadium View at the current timecode value using ..
  • Navigate the Stadium view(s) using the arrows.

Note: The timing of the start and end of the animation can be adjusted. For example:

  • The Stadium View appears at timecode 0:00
  • The Stadium View remains stationary until timecode 2:00
  • The Stadium View animates to the new position though to timecode 4:00
  • The Stadium View remains stationary until timecode 5:00

This is achieved by setting the video timecode to 2:00 and Copy Previous Keyframe position

  • Copy Previous Keyframe position
  • Then setting the video timecode to 4:00
  • Copy Next Keyframe position

Align the Camera position

Stadium View

  • Use Pitch Calibrate and setup Tracking for the required Camera position.
  • Add Graphics as required…
  • The Stadium View will align with the Tracked Camera Keyframe
  • Copy Tracked Camera Keyframe will synchronise the Stadium View to the Camera position as the timecode changes and can be used to define a smooth transition when the Stadium View closes.

Edit Keyframe sequence

  • Add Graphic(s)
  • Display Motion Paths
  • Advance the video timecode and add a new keyframe position for the Graphic
  • Play the video and the Graphic will animate smoothly from the first video timecode value to the second video timecode value.
  • The animation can optionally be modified by inserting a new keyframe position at an intermediate timecode value.

Note: The timing of the start and end of the animation can be adjusted. For example:

  • Graphic appears at timecode 0:00
  • Graphic remains stationary until timecode 2:00
  • Graphic animates though intermediate keyframe position at timecode 3:00
  • Graphic arrives at final keyframe position at timecode 4:00
  • Graphic remains stationary until timecode 5:00

This is achieved by setting the video timecode to 2:00 and copying the previous keyframe position

  • Then setting the video timecode to 4:00 and copying the next keyframe position