Touch

We all love our iPhones and iPads, and you can go to air with similar graphics using tOG-Touch. It is a module that bolts onto all of our products, giving you a quick and easy path to presenter led touch screen graphics.

The bottom line is that the graphics look great on air, and creating them is easy. The touchscreen graphics are developed directly in tOG-Edit, our GUI based graphics builder, and the functionality allows for highly data driven touchscreen interfaces. Perfect for newsrooms, elections, entertainment and sports. There is no need for scripting or macros.

To assist our tOG-Sports users, we bundle the tOG-Touch module with a tOG-Edit licence. This allows you to build a tog sports telestration experience directly into your touchscreen application.

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TOUCH SOLUTIONS

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tOG-Touch – We all love our iPhones and iPads, and you can go to air with similar graphics using tOG-Touch. It is a module that bolts onto all of our products, giving you a quick and easy path to presenter led touch screen graphics.
The bottom line is that the graphics look great on air, and creating them is easy. The touchscreen graphics are developed directly in tOG-Edit, our GUI based graphics builder, and the functionality allows for highly data driven touchscreen interfaces. Perfect for newsrooms, elections, entertainment and sports. There is no need for scripting or macros.
To assist our tOG-Sports users, we bundle the tOG-Touch module with a tOG-Edit licence. This allows you to build a tog sports telestration experience directly into your touchscreen application.

tOG Touch Table
Stunning Studio Show Graphics
RT Software brings you the very latest in live Sports analysis tools, the tOG AR Touch Table. This clever combination of proven “tOG” software modules is an absolute MUST for broadcasters that strive to push the boundaries of interactive tactical analysis.
With a combination of virtual 3d objects in a live environment using tOG Touch, tOG Sports and tOG VR, this is a fully interactive package for presenters to tell a compelling story with the control of the AR players facing the camera – result is a dynamic analysis tool that adds up to an unparalleled viewer experience.

tOG-Draw – Powerful newsroom telestration solution, easily integrated with studio graphics / VTR / clip workflows
tOG-Draw is based on our proven tOG-Sports Lite telestration system, with additional functionality aimed directly at the newsroom environment.

The key features are:

Intuitive touchscreen GUI for presenter.
Off line operator screen for set up and laying off clips.
Broadcast quality SD / HD output of the preview window.

All graphics rendered live to air.
Telestrate on stills or clips.
Studio touchscreen puts all the telestration tools, clip selection and VT control with the presenter.

Quick and easy to create your own telestration graphics and have them automatically appear in the interface.
Telestrate on graphics created on any newsroom systems such as Viz,
Chyron, Deko etc by laying these graphics off to disk for playout through tOG-Draw.

Supports touchscreens from 22” to 150”+.
Easy! Installation and training is covered in one day.

This low cost solution based on a broadcast specification PC is in use with major broadcasters around the world.

tOG-Touch/tOG-Draw Product Details

Touch FunctionalityThe Endless Possiblities of the Touch TabletOG-Draw
Touch Functionality

  • One-touch gestures – clicking and dragging
  • Two-touch gestures such as rotate, pinch and zoom (scale), and panning
  • All with or without inertia (kinetic scrolling)
  • Approved multi touch screens are fully compatible with tOG-Touch
 The Endless Possiblities of the Touch Table

Events and Venue Coverage
• 2d / Interactive 3d Map of Venue such as Olympic Park
• Map of Events around the world
• Augmented Reality Event tags
• Venue zoom in/out
• Great camera angles if using a VR Jib

In-studio Live “Holographic” Interview
• Live Augmented Reality Interview
• Portable Green Screen cloth can be used on location

Archive footage
• Archive clips playback from EVS or K2
• Clips can appear in AR for viewer and on table top for Presenter
• Can be controlled by operator in gallery if preferred

In-studio Live DVE
• Live Augmented Reality Video DVE
• Uses studio space to show footage while still keeping presenters in shot
• Telestration capabilities

Wall Mounted Touchscreen Telestration
• Custom branded User Interface
• Gallery based operator interface
• EVS Clip control
• 2d and 3d telestration
• Pixel Tracking (tracked telestration for sports that cant use Line Tracking)

Wall Mounted Touchscreen (Website Interface)
• Fully functional Web Page managed within a custom branded GUI (GL Rendered HTML & Flash)
• Web Pages can appear either on touchscreen surface or Augmented Reality
• One-touch gestures (Clicking & Dragging)
• Two-touch gestures (rotate, scale, Pan)
• Smooth Inertia (Kinetic Scrolling)

Wall Mounted Touchscreen Statistics
• Custom branded User Interface
• Receives XML data from database

Social Media
• Insert Facebook comments or Tweets into the studio in AR.
• Browse News Papers (.PDFs) to review how the papers are covering the Olympics

3d PLAYERS
Each player can be setup to have their own individual identity. Height, Build, Skin Colour, Hair Colour, Hair Style can be modified and saved to create a realistic squad of players.

PLAYER STRIPS
Each team can have a Home, Away and “Special” strip.

3D PLAYER ANIMATION
Each player will “run” from one position to another by the Presneter dragging an icon on the Touch Table. When the player stops their run animation, they turn to face the attacking end of the pitch.
Alternatively, the Presenter can “drag” the players position without an animation happening. These two different functions can be performed at will, in a live environment simply from the Touch Table.

FORMATIONS – SET PLAYS
Ability for an operator to setup 12 Home and Away game formations for each team, and have each formation be saved as a “Preset” button on the Touch Table. The Presenter can then recall these formations directly from the Touch Table.
The Presenter can also manually move formations around directly on the Touch Table, and re-save as a “Preset” if he wishes to make his own modifications.
When moving between each Set Play the 3d Players slide into position.

OPERATOR INTERFACE
A dedicated operator interface used to setup each full team, and then have the ability to quicly select the 11 players for each game. The formations are also setup here by visually placing them on a pitch graphic.

AR STADIUM
An Augmented Reality Football Stadium* can appear to sit on top of the Touch Table.
*Stadium can be supplied by customer or RT Creative can supply at cost.

AR GLOW
If a stadium is not wanted, we can supply a “Glow” that emanates from the screen when not in use.

PLAYER FLICK
The ability to “Flick” any Player* off the table so they animate and appear life size on the studio Floor in Augmented Reality.
*Customer must supply each player as a recording in front of green screen.
*RT Creative can key each player and impliment them into tOG at cost.

PLAYER INFO BUTTON
The Presenter can press the “INFO” button on the Touch Table and then press any player in the formation. This will animate on the Players name tag in Augmented Reality.

TELESTRATION – STRAIGHT ARROWS
The ability for the Presenter to draw multiple straight arrows on the touchscreen and them appear on the touch screen surface and in Augmented Reality. The Arrows also appear on the Touch Table surface (so the presenter can see them), but are transparent so as not to show up on camera. The arrows will also appear in the full “Virtual Stadium” mode.

TELESTRATION – REGIONS
The ability for the Presenter to draw multiple textured regions on the Touch Table surface. These regions only appear on the actual Touch Table surface and NOT in Augmented Reality. This means the presenters can still move their hands over the regions once drawn and not cause overlay problems (Hand appearing underneath the graphic).

HALF-TIME GRAPHIC
A small results table graphic designed for showing half-time statistics such as Possession, Yellow Cards, Red Cards, Fouls, Corners, Shots ON/OFF Target. (Basically any statistic available)

PITCH SEGMENT VIEW
The ability to use the Touch Table surface to turn the football pitch from Landscape to Portrait, thus allowing a close up look at one end of the pitch, where the goal mouth is facing forwards.

FOOTBALL
The ability for the presenter to insert an augmented 3d model of a football. This can manually be repositioned on the Touch Table surface and the ball will spin when moved. This is only usually used when the balls location needs to be talked about.

COUNTERS FOR OPPOSING TEAM
The ability to insert augmented 3d counters on the Touch Table for the opposing teams positions on the pitch. This helps visually distinguish between the opposing team (Counters) and the team that is being talked about (3d models of Players).

TEAM BADGES
The ability to insert Augmented Reality Team Badges* at either side of the Touch Table.
*Team Badges can be supplied by the customer for RT Creative to implement into tOG

GOAL POSTS
Augmented Reality goal posts at either end of the pitch.

 tOG-Draw

The key features are:

  • Intuitive touchscreen GUI for presenter.
  • Off line operator screen for set up and laying off clips.
  • Broadcast quality SD / HD output of the preview window.
  • All graphics rendered live to air.
  • Telestrate on stills or clips.
  • Studio touchscreen puts all the telestration tools, clip selection and VT control with the presenter.
  • Quick and easy to create your own telestration graphics and have them automatically appear in the interface.
  • Telestrate on graphics created on any newsroom systems such as Viz, Chyron, Deko etc by laying these graphics off to disk for playout through tOG-Draw.
  • Supports touchscreens from 22” to 150”+.
  • Easy! Installation and training is covered in one day.

This low cost solution based on a broadcast specification PC is in use with major broadcasters around the world.

Workstations

tOG Sports is a software solution operating on industry standard IT hardware and operating systems, with leading video and graphics cards.

RT Software only qualifies hardware that is proven to meet the exacting demands of live broadcast for reliability, durability and performance.

Desktop/side and rack mount systems are offered from:
Hewlett Packard.
  Dell.
  Super Micro.

Laptops are offered from:
Hewlett Packard.
Dell.

Graphics Sub-System
tOG solutions harness the power of Quadro GPUs made by nVidia, the world leader in visual computing technology.

Video Sub-System
To ensure the quality of tOG rendered graphics are maintained all the way to video output, tOG solutions use the highest quality video input and output cards from DVS and nVidia.

More Information
· See http://www.rtsw.co.uk/qualified-pc-specifications for a complete hardware specification
· See http://www.rtsw.co.uk/products for more information on our other technologies

Please click the links to download PDF documents.
  Coming Soon
AR Touch Table Workflow
AR Touch Table Workflow

How it works

MASTER CONTROL ROOM
Broadcast specification HPZ800 with HD video in & out plus network connection to DDR (EVS or K2). KVM connection to gallery screen and studio touchscreen.
– tOG licences (Edit, Sports Lite, VR and Touch)

STUDIO
– U-Touch touchscreen (table)
– Customisable table top graphics
– Camera tracking technology as required

GALLERY
Operator set up and control Screen , Keyboard & Mouse
-View of VR output

WIRING DIAGRAM

Operator Post
Monitor, Keyboard and Mouse. Used to prepare pre match by selecting teams, strips, players etc. Screen resolution required : 1200×1900.

2. Presenter Touch Screen
On studio floor, used by presenter to trigger graphics, activate virtual player models and full size videos. DVI output from workstation to provide the screen video, USB to workstation to provide touch data.

3. Studio Camera
Provides SDI output of studio.

4. VR Head
Provides Pan Tilt and zoom data from Camera. In the case of Vinten heads, data must be converted from RS244 to RS 232.

5. RS244/RS232 Convertor
Required to convert data from Vinten VR head. Can be quoted and supplied by RT Software on request.

6. HP Z800 Workstation
5 Rack units in size, draws 750w of power. Includes nVidia 5000 GPU and DVS Atomix SDI in/out. Running in dual screen mode to provide the operator interface on first DVI, and Presenter touch screen interface on second DVI.
Receives SDI from Studio camera and internally keys 3D graphics (players, stats etc) and full size video to provide a composite SDI output. Renders all graphics and videos in real time to correct size and position in response to touch commands from touchscreen via USB, and camera movement from VR Head.
Full specs can be found here

7. SDI Ouput
Final composite output to be taken to air.

Ancillary equipment required:
USB cables have a maximum working length of 3 metres, DVI a maximum of 10 metres. If workstation is located further than 3 metres from touch screen, extenders will need to be used. These are not quoted, RT Software can quote for extenders if required. If customer to supply extenders, exact specifications must be requested from RT Software.

Support

Having selected RT Software to supply your broadcast graphics solutions, on-going help and advice are critical in delivering user satisfaction. This, along with bug fixes and free of charge new releases of the software is included as part of our annual Software Support contract. Click here to download a copy.

Support on our hardware is easy too. We use industry standard, low cost and from reputable manufacturers with worldwide availability and good after sales service. Furthermore, all our products can run on the same platform meaning you can enjoy low cost n+1 redundant hardware strategies.

phoneemail hours
If you need to contact RT Software Support – phone +44 (0)20 7168 8820 or email support@rtsw.co.uk

  • Software Support. Available through an annual contract for any of the tOG family of broadcast graphics products and solutions. Customers with a valid contract are entitled to reasonable telephone based assistance during UK office hours (UK 09.00 to 17.00) plus new interim releases of the software free of charge. Please note that as standard this does not include any on-site assistance.
  • Out of Hours Support. Customers requiring out of UK office hours support can extend their contracts to include this.
  • Hardware Support. We pass through the manufacturers warranties and can provide telephone assistance during office hours on the products that we qualify or supply. In addition, we may hold these products in stock ready for prompt shipment to you.
  • Additional Support. We appreciate that as a broadcaster you will have times when graphics can be critical. We can tailor a package of additional support to assist as required and this can include being on site with you – wherever that is.
CONTACT US

Find out more

CONTACT US

What Our Clients Say”

“Snell and Quantel offer a wide range of broadcast solutions, with the RT Software relationship focussed around embedded graphics for the ICE Channel in a Box product family. The first product iteration was to integrate high quality fully featured 3d graphics into the ICE platform, which proved extremely successful. We also quickly established there was a high demand for the inherent simplicity of 2d graphics and RT delivered a 2d graphics solution for us in a very short time frame. RT Software has become a truly valued partner with an in depth understanding of end to end broadcast solutions and are of course experts in live graphics.”
Karl Mehring, Head of Product Architecture, TV Everywhere - Snell Group
Protea is a long established Grass Valley Reseller in South Africa. We first started working with RT Software through the GV Edition of tOG Sports that works seamlessly with the K2 and Dyno sports video server solution from Grass. But we soon learnt that RTSW has a full range of graphics solutions that we are now establishing an expanding client base for in South Africa. RT has been hands on assisting us with proposals, sales support and having their products and staff on our booth at local shows.”

Shaun Kerr, Divisional Manager-Broadcast and Multimedia - Protea Electronics (Pty) Ltd, South Africa
Trans Gulf Media is an established broadcast solutions provider for the Middle East market. Saudi TV wanted to raise its game for its coverage of the 2014 King Cup football tournament and chose TGM as producers using products and services from RT Software. A production crew with staff from both companies provided innovative hi-tech graphics solutions that included giant touchscreens, an interactive ‘touch table’ and augmented reality graphics on the studio floor. Against a tight schedule stunning results were achieved.

Paul Sinclair, Trans Gulf Media
RT Software’s solution has really improved our content and storytelling and enabled us to deliver new and exclusive information to our viewers. Graphics form a vital part of our coverage, it means we can display clear and comprehensive to the audience, and from a marketing perspective it really strengthens our offering and takes ESPN technology to the next level.
Ricardo Spinelli, Editor – Brazil Journalism SportsCenter - ESPN Brazil
We used tOG-Sports for our coverage of Curling at the Sochi Winter Olympics, curling has specific graphic requirements which have been met by tOG Sports. The product aids the Talents’ commentary, in particular their ability to explain the mechanics of the sport to the viewer
Peter Small, Producer - BBC Sport
Having a system that was quick and easy to rig on race days was critical, we only have a few hours to rig so the fact that the tOG system can be fully operational so swiftly helps take the pressure off.
Duncan Foot, Managing Director - Moov
The virtual graphics we debuted at the Cheltenham Gold Cup was one of a number of new additions to our programming which looks set to deliver the best viewing experience yet for our audience throughout the rest of the season and beyond
Jamie Aitchison, Sports Editor - Channel 4, UK
We really wanted to push the creative boundaries with our UEFA Champions League coverage and the RT Software solution stood out because of the quality of the rendering – essentially what you see on the screen looks fantastic. RT Software has a desire to do graphics better than anyone else and a solid history of innovation around that. They are the perfect match for us, both technically and culturally
Jamie Hindhaugh, Chief Operating Officer - BT Sport, UK
Not only were we impressed with the way tOG-VR was able to render such complex and realistic scenes, but also by the support given by RT Software’s creative team in the design and implementation. With the design done at RT Software, all that was required was a two day visit to ERR from one of their team and we were confident enough to go to air the following week
Risto Sirts, Cheif Technical Officer - ERR, Estonia
We are impressed with the speed in which RT Software used our new protocol and the new way of calibrating the lens. It enabled the creative guys to focus all of their energy into creating the effects and not having to worry on locking the graphics to the floor. No one had to mention the tracking which made us very happy. Thumbs up to RT software experts for a quick support of our newest development
Stjepan Cajic, CEO - StypeGrip
When we moved to 3D graphics, we needed a product with good, local support – as well as flexibility and value for money. We chose tOG-3d and it has been in daily use since then. We have done tests using it as a single camera virtual studio solution and were very impressed. In all, it has been a good choice
Tamas Lanyi, Technical Director - HirTV, Hungary
We first started working with RT Software in 2007 when we replaced our virtual graphics systems for the Rugby Super League during the move to HD and have continued our relationship ever since and expanded it to other sports. Their system ticked all the boxes, not only handling the VR side but also incorporating HD video in the virtual Jumbotron graphics
Darren Long, Head of Operations - SkySports, UK
tOG-Sports Pro has improved the service we offer to our licensees’ viewers. The system allows us to utilise the professional knowledge and experience of our studio guests and provide a new and more in depth analysis of the Barclays Premier League
Sam Leadson, Executive Producers of Premier League Productions - IMG
When Setanta sports Ireland decided to implement VR in our studio in Dublin, the decision was an easy one: we could offer all of our programmes their own virtual set instead of building 8 or more hard sets. RTSW were able to deliver on time even under the pressure of our on air dates.
Setanta studios would often have a commercial break between programmes, only allowing a short turn-around time to change sets. This was only possible with RT Software’s tOG-VR software giving us the stability and flexibility we required. Since implementation, we have received continuous support and updates from the Services teams at RT Software.
David Cooper, Head of Studios - Setanta Sports, Ireland
Cellcast required graphics systems that went way beyond traditional CG. To achieve easy and cost effective deployment and management we required a PC based platform that offered as much functionality as possible from a small footprint. tOG-3d was ideal as it handled all of our 3d graphics requirements with ease, but also gave us the ability to play clips both within the scene and as full screen graphics, handled DVE moves and even audio. It gave us a VR capability when needed
Martin Quinlan, Cheif Technical Officer
It’s a great pleasure to be associated with RT’s powerful software. The emergence of virtual broadcasting is beginning to rapidly take centre stage across the world, with many networks now seeking out new ways in which to rapidly deploy not only a superior quality of graphics but a more challenging visualisation of VR/AR. With the combination of RT Software’s capabilities backed up by a wealth of experience and Ncam’s advanced tracking capabilities, boundaries are being pushed to higher levels. This means the delivery of quality graphics in new innovative ways and it’s a pleasure to achieve this with such a key player in the industry as RT Software
Kinglsey Cook, Business Development Executive - Ncam Technologies
AMP VISUAL TV provides services throughout the live production processes with at its disposal one of the largest fleets of OB vans in Europe and use RT Software tOG solutions to insert virtual graphics such as distance markers or sponsor logos right in to the sporting action. We have evaluated alternative solutions, but none have the ease of use and reliability RT Software’s, or the expertise of their creative team. To put it simply, they deliver!
Nordine Sekouri, Technical Manager - AMP Visual, France
“Having worked for many years at the BBC presenting flagship Election and
News programs, I was constantly astounded by the ground breaking and
innovative systems the founders of RTSoftware produced. Whenever a problem
arose which looked insoluble, they solved it, however long it took. I cannot
speak too highly of them. Some of the techniques they developed have gone on
to become industry standards. They enabled the BBC to present complex news
stories in an exciting and accessible way.”
Peter Snow, Presenter- BBC NEWS