Session 5: Swift CG+ Lower third part 3: Inputs

Preparation

There are no external assets required for this training session.

Description

This video tutorial looks at the how template designers expose values to control applications.

Session specific objectives

Adding dynamic inputs to the simple lower third. Generating Interfaces to expose values for control applications. Updating the project manifest files.

Chapter 1:  Input features L1

  • Adding inputs on the bringOn to text nodes
  • Source types
  • Destination types
  • Node and field parameters
  • Default values
  • Input names and nomenclature

Chapter 2: Generating an Interface

  • How and why

Chapter 3:  How and why to Update Project Manifests

  • Looking at the file with a text editor
  • Rationale

Expected duration

1 hour

User Level

All new and L1 (Level 1) users