Session 6: Swift CG+ Lower third part 4: Playout

Preparation

There are no external assets required for this training session.

Description

This video tutorial provides an overview of the Playout Editor.

Session specific objectives

Using the Playout interface for testing

Chapter 1: Playout overview

  • What is Playout? Why is it required?
  • Interface areas
    1. Graphics tray
    2. Methods tray
    3. Script Stack
  • bringOn > takeOff follow-on
  • Dynamic GUI tray
  • Take – cycling through the Stack

Chapter 2: Stack creation, updating and Playout

  • Template population on the method with inputs
  • Changing dynamic content
  • Stack population
  • Moving Stack items up and down
  • Deleting Stack items
  • Saving and loading Stacks
  • Abort and Clear Stacks

Expected duration

1 hour

User Level

All new and L1 (Level 1) users