Session 8: Swift CG+: Transition Logic: Persistence

Preparation

There are no external assets required for this training session.

Description

This video tutorial provides an overview of the Playout Editor.

Session specific objectives

Using the object node order number
Persistent templates.

Chapter 1: Object node

  • Renaming
  • What and how does Persistence work

Chapter 2: The F9 Playout view

  • Invoking the scenegraph view in Playout
  • How does Persistence work

Chapter 3: Adding step animators to reset Persistence

  • Why, when and where

Expected duration

20 minutes

User Level

All new and L1 (Level 1) users