Session Option: AR Player Profile deep-dive part 1

Preparation

Please view the Materials Tab above to acquire all materials for this tutorial.

Description

This video tutorial is the first of a four part deep-dive into the construction of a fully-functional Player Profile template for use in studio or onsite augmented reality environments.

Session specific objectives

  1. Overview and objective planning
  2. FBX import, cleanup and scenegraph management

Chapter 1: Overview

  • Objectives

Chapter 2: Preparation

  • FBX import

Chapter 3: Cleanup and scenegraph management

  • Scenegraph ordering
  • Renaming and nomenclature
  • Object node options
  • Lighting setup
  • Primitive additions
  • Z fighting and cleanup operations

Expected duration

1 hour

User Level

Advanced (L2) only

Please download and unzip this assets folder to use with this tutorial. To load a completed project, download this zip file here.