Preparation
- Please download this content here.
Description
This video tutorial details the Import feature for still images and font assets.
Session specific objectives
Changing the font on the lower third and creating a new bug template
Chapter 1: Importing fonts
- Dragging into the Preview window
- Changing existing font types from the text editor
- Compatible font files for import (ttf;otf)
Chapter 2: Importing and placing still images
- Pre-multiplication and alpha channel transparency
- When stills are imported – GMData/images
- When stills are previewed – GMData/Shaders
- Using view transparent toggle
- New Item menu when dragging
- Scenegraph ordering with transparent images
Chapter 3: Adding inputs on still images
- Adding inputs on the Texture0 slot
- Passing the correct name and file extension
- Testing in Playout
Chapter 4: Shaders, Materials, Textures and States L1
Expected duration
20 minutes
User Level
All new and L1 (Level 1) users
Related documents
A list of supported file formats and codecs can be found here.