Session 1: Swift Introduction

Preparation

There are no external assets required for this training session.

Description

This video tutorial guides users in the creation of a simple lower third graphic.

Session specific objectives

Gaining familiarity with the Swift interface, features and toolsets.

Chapter 1: Creating a project and a graphic

  • Creating, Saving and Opening projects and scripts
  • Understand project directory and folder structures
  • Project footprint, path and filetypes
  • Main menu options

Chapter 2: Preferences menu options

  • Preferences menu
  • Formats, aspect ratios and workspace definitions
  • Locale and defaults

Chapter 3: Tabs

  • Graphics, Images, Fonts, Primitives
  • Dragging into the preview (rectangle)
  • Preview window
  • Safe frames, grids and snaps
  • Transparency and key options

Chapter 4: Scenegraph nodes

  • Scenegraph nodes
  • Selecting to edit
  • Right click menu

Chapter 5: Preview navigation and input

  • Coordinate system
  • Navigation and interaction
  • Scales and positions, resets

Chapter 6: SHDR and DGEOM tabs

  • Colours and Diffuse colour editor
  • Dgeom tab interaction

Expected duration

20 minutes

User Level

All new and L1 (Level 1) users

Course documents

The course syllabus can be downloaded here.

The Swift user manual can be downloaded here.