Preparation
There are no external assets required for this training session.
Description
This video tutorial guides users in the creation of a simple lower third graphic.
Session specific objectives
Gaining familiarity with the Swift interface, features and toolsets.
Chapter 1: Creating a project and a graphic
- Creating, Saving and Opening projects and scripts
- Understand project directory and folder structures
- Project footprint, path and filetypes
- Main menu options
Chapter 2: Preferences menu options
- Preferences menu
- Formats, aspect ratios and workspace definitions
- Locale and defaults
Chapter 3: Tabs
- Graphics, Images, Fonts, Primitives
- Dragging into the preview (rectangle)
- Preview window
- Safe frames, grids and snaps
- Transparency and key options
Chapter 4: Scenegraph nodes
- Scenegraph nodes
- Selecting to edit
- Right click menu
Chapter 5: Preview navigation and input
- Coordinate system
- Navigation and interaction
- Scales and positions, resets
Chapter 6: SHDR and DGEOM tabs
- Colours and Diffuse colour editor
- Dgeom tab interaction
Expected duration
20 minutes
User Level
All new and L1 (Level 1) users
Course documents
The course syllabus can be downloaded here.
The Swift user manual can be downloaded here.