Virtual Studio and Augmented Reality Graphics

Swift Studio delivers cutting edge virtual studio and augmented reality graphics environments. It allows you to immerse your presenters into a completely realistic 3D world or drop in augmented reality objects during live sports or news shows. Photo-realistic sets are achieved using our Swift CG editor. Either create everything within our Swift environment, or combine with Unreal Engine projects.

Using Swift simplifies complex 3D design and control. It is easy to add dynamic data anywhere within the scene, even within the Unreal Engine elements. Control any dynamic elements with our web based Swift Live control surface, and then render using our reliable Swift Engine.

Our creative tools give your designers the freedom to create 3D worlds to engage with your audience. Presenters can freely move around virtual objects such as sports players or scoreboards, or through complete virtual sets, for example in election news shows, ensuring the viewers stay absorbed with events as they unfold.

Dynamic graphics can be controlled by automation, by operators using Swift Live, or by your on screen presenters using a touchscreen tablet.

On air, the director can continue to work with multiple cameras as usual, with synchronised real time views of the same virtual set. Performance is guaranteed with our powerful Swift Engine realtime renderers, whether you need HD, UHD or HDR.

Speak to us to share your vision and challenges and we’ll be happy to share our experiences including recent projects with Wimbledon tennis, BT Sports, SailGP and Sky Sports.

 

You may also be interested in our Tactic Live product that delivers virtual graphics for live sports fields and tracks.

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Scaling the Renderers

Our modular approach to graphics systems can scale to any size of system, take a look at our Swift Engine page to find out more.

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Camera Tracking Specifications

Supported camera tracking systems and operational modes for virtual studio or augmented reality productions.

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