At the heart of all our broadcast graphics products is the powerful rendering engine. It is feature rich, delivering high quality graphics – yet is highly efficient software with a light touch on system resources. This makes it perfect for embedding in third party applications.
Available to you as a dynamically linked library for Windows applications, it is unique in having two distinct price points:
• rt_dll2d. Our 2D rendering library. Compatible with templates created in Swift.
• rt_dll3d. Our 3D rendering library. Compatible with templates created in Edit-3d.
The rich video handling capabilities of the engine, combined with live graphics capabilities means the obvious application is channel playout. This approach has been adopted by significant players in the industry such as Grass Valley and Digital Broadcast Inc, and with many hundreds of household name channels on air with embedded RT Software graphics around the world.
Powerful video handling capabilities also make it perfect for emerging applications such as big venue screen solutions, video walls, presentation systems and cloud based solutions.