Session 2: Swift CG+ The scenegraph and shader basics
Preparation There are no external assets required for this training session. Description This video tutorial provides an overview of the Scenegraph and looks at Shader basics. Session specific objectives Gain familiarity with basic scenegraph nodes: camera and light; Shader basics ;Per pixel lighting – basic overview. Chapter 1: Scenegraph camera and light nodes Scenegraph nodes […]
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