Session Category: Swift CG+

Session 2: Swift CG+ The scenegraph and shader basics

Preparation There are no external assets required for this training session. Description This video tutorial provides an overview of the Scenegraph and looks at Shader basics. Session specific objectives Gain familiarity with basic scenegraph nodes: camera and light; Shader basics ;Per pixel lighting – basic overview. Chapter 1: Scenegraph camera and light nodes Scenegraph nodes […]

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Session 1: Swift CG+ Introduction

Preparation There are no external assets required for this training session. Description This video tutorial provides an overview of the Swift CG+ interface for first-time users.. Session specific objectives Gaining familiarity with the Swift CG+ interface, layout and toolsets. Chapter 1: Creating projects and templates Creating, Saving and Opening projects and scripts Understand project directory […]

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