Session Tag: Swift CG+ Courseware Deep Dive

Session Option: AR Player Profile deep-dive part 1

Preparation Please view the Materials Tab above to acquire all materials for this tutorial. Description This video tutorial is the first of a four part deep-dive into the construction of a fully-functional Player Profile template for use in studio or onsite augmented reality environments. Session specific objectives Overview and objective planning FBX import, cleanup and […]

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Session Option: AR Player Profile deep-dive part 2

Preparation Continue to use the palyerProfileTrainingAssets.zip file. The use of Adobe Photoshop is an advantage. Description This video tutorial is the second of a four part deep-dive into the construction of a fully-functional Player Profile template for use in studio or onsite augmented reality environments. Session specific objectives Preparing the graphic Shader requirements External asset […]

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Session Option: AR Player Profile deep-dive part 3

Preparation Continue to use the palyerProfileTrainingAssets.zip file. The use of Adobe Photoshop is an advantage. Description This video tutorial is the third of a four part deep-dive into the construction of a fully-functional Player Profile template for use in studio or onsite augmented reality environments. Session specific objectives Shader, scenegraph and transformational refinements Font import, […]

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Session Option: AR Player Profile deep-dive part 4

Preparation Continue to use the palyerProfileTrainingAssets.zip file. The use of Adobe Photoshop is an advantage. Description This video tutorial is the fourth and last part of a deep-dive into the construction of a fully-functional Player Profile template for use in studio or onsite augmented reality environments. Session specific objectives Completing cosmetic refinements Animation Adding functionality […]

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Session Option: Select Nodes – why and how

Preparation Please view the Materials page to download the assets for this tutorial Description This video tutorial looks at the uses of the Select Node. A simple but powerful node that enables template authors the ability to expose simple, binary choices for operators of control applications. Session specific objectives Rationale and uses of the Select […]

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