Session Tag: Swift Tips and Tricks

Tips and Tricks: Soft Edge Clip Plane

Description This tip demonstrates how to apply user code to enable clip planes with soft edges. Perfect for lower thirds that need soft-edged masking. This tutorial is only applicable to users of Swift CG 4.6.4 and earlier versions.

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Tips and Tricks: Texture Fonts

Description This tip demonstrates how to import fonts as texture fonts so that the character bitmaps can be batch processed in Photoshop with effects such as blurs and outlines.

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User Tip: Using Nulls

Description This tip shows how to use a node as a Null in order to set durations for animators and methods.

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Tips and Tricks: Preset Methods

Description This tip explores the “preset method” for AR and VR users. This tutorial is aimed at both designers and studio operators who need to know how to control the positions, scales and attributes of 3d geometry in their augmented and virtual environments.

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Tips and Tricks: Group using default values

Description This tip demonstrates how to use the Group function as a way to maintain coordinates as well as a trick to set durations and store values discretely.

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Tips and Tricks: Locating Assets

Description This tip demonstrates quick keyboard shortcuts that help you navigate complex templates to find nodes, inputs and animators with 1 click.

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