This page lists the camera encoded head systems we work with in our Swift Studio and Tactic Live products. Please contact us for more information or to enquire whether we support anything not listed here.
+ Tracking Systems
The following systems have encoded heads suitable for our Swift Studio solution. If you are considering the Swift Studio Lite solution, encoded heads are not required and any camera may be suitable.
Shotoku. https://www.shotoku.co.uk/
Ncam. https://www.ncam-tech.com/
Stype. https://stype.tv/
Vinten. https://www.vinten.com/
Telemetrics (via Mo-Sys). https://www.telemetricsinc.com/
TrackMen. https://www.trackmen.de/
Mo-Sys. https://www.mo-sys.com/
Motion Analysis. https://www.motionanalysis.com/
Regarding the protocols used, these can often be proprietary to manufacturers, although some share the same protocol. If you plan to use a head we have not listed but it uses an existing protocol it is possible we may be able to support it easily, but would be wise to run checks before committing.
D1 protocol (Free-D) – Used by Vinten, Shotoku, Stype, Sony
A2 protocol – may be used by older Radamec systems and some Shotoku systems. Please check with us first.
F4 protocol – Mo-Sys, Cartoni
It is good practice to double check with the head manufacturer which protocols they will support in the product they supply you and feel free to ask our opinion if in doubt.
+ Tracking Options
Swift Studio / Tactic Live
Encoded PTZ Heads – These robust and relatively low cost items are the backbone of quality VR, especially for virtual graphics at sporting events.
Cranes and Jibs – Virtual studios really come together when the camera starts to track in 3D space.
We have experience of these solutions on real world projects and have successfully worked with kit from Vinten, Stype, Ncam, Motion Analysis and Mo-Sys. We also have virtual studio equipment setup in our office demo room, should you want to see how this works for yourself.
We are always happy to share our experiences of different camera solutions on the market.
Swift Studio Lite
No Tracking – It is, of course, possible to create a virtual studio using a static camera.
No Tracking, but with a Virtual Camera – This ingenious technique would leave you convinced there is a lot of expensive camera tracking equipment in use. The reality it is a static locked-off camera with your presenter in front of a blue or green screen. All the dynamic movement is achieved by using our virtual camera and rendered with our Swift Engine (This solution is sometimes referred to as Billboarding) . We explain more in the Swift Studio Lite page here.