Swift’s modular approach to system design means we can deliver systems of any size – simply add as many instances of Swift Engine as required to deliver your project. This approach ensures Swift systems can scale from single video channels, up to larger scale installations comprised of many editors and renderers. Swift scales to satisfy everything from large newsrooms to multi-channel playout, and from virtual sports studios to remote OB truck operations.
From PC to Cloud
Swift can be deployed as a traditional windows PC installation. Or if cloud deployment is your focus, we offer a cloud friendly Linux version as a lower cost, scalable option, complete with browser based user interfaces. Our Swift Engine in containerised form is designed to be cross-platform and optimised for modern media platforms such as:
No matter which part of the Swift graphics family you are using, you will always have Swift Engine at the heart, providing a consistent rendering capability across your facility.
Flexible Video Inputs and Outputs
Swift Engine is built for professional broadcast environment and supports:
If you require operational flexibility, Swift Engine can simultaneously provide the same graphics output in multiple formats. For example:
Flexible Licencing
We include an NDI licence as standard, and you can simply add other output modules depending on your requirements. You only pay for what you need, and upgrading at a later date is not a problem, just talk to us so we can check if your hardware is suitable.
Supports a Variety of Graphics Project Types
Swift Engine can render graphics authored by a variety of sources. If you need a single graphics system that you can deploy across your facility, but use different project types for different use cases, Swift is the ideal solution. Swift can even render all these project types simultaneously in the same graphic thanks to its unique internal architecture.
Automated Project Management
Our Services modules ensure that the latest versions of projects are automatically distributed from our editors to our Swift Engine render machines so they are ready to go live to air when you need them.
API Control
Not only is Swift Engine at the heart of our own graphics products, it can be the core of your own graphics services via our comprehensive API.
Swift Engine Inside
Design your broadcast graphics system around Swift and you can be confident your next project will be a success, even if you cannot predict which format or resolution you will need in the future. Swift gives you a flexible foundation for new graphics requirements as your business expands. Swift Engine is used in Swift News, Swift Studio, Swift Screens our Channel Branding and our OEM solutions. The same core technology is also at the heart of our Tactic range.
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