Session 8: Swift CG+: Transition Logic: Persistence
Preparation There are no external assets required for this training session. Description This video tutorial provides an overview of the Playout Editor. Session specific objectives Using the object node order numberPersistent templates. Chapter 1: Object node Renaming What and how does Persistence work Chapter 2: The F9 Playout view Invoking the scenegraph view in Playout […]
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