Document Category: Swift CG

Audio Features User Manual 1.4

User Manual and Reference DATE 19/04/2023 PRINCIPAL AUTHOR Peter Eszlari,Steve Hart SECONDARY AUTHORS VERSION V 1.5 UPDATE Updated from 4.6.5  01/11/2024 MISC Overview This document explores the audio capabilities of the Swift technology brand and explains how to use all audio features. It is written based on the assumption that the reader is already familiar with […]

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Swift Installation Guide

SwiftCG, SwiftCG+, SwiftPreview Installation Guide DATE 25/02/2023 PRINCIPAL AUTHOR S.Hart SECONDARY AUTHORS VERSION v2.0 UPDATE Overview This manual details the installation procedures for SwiftCG, SwiftCG+(Edit3D) and SwiftPreview (TogRender) . Note that there are differences between the requirements for these two products. Reference will be given to other documents for Licensing and Video installations General Guidelines […]

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Audio Features User Manual

Audio Features – User Manual and Reference

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Swift CG User Manual

Swift (previously known as tOG 2D) is a GUI based editor and assembly environment for RT Software’s OEM render engine and provides an advanced toolset that facilitates reusability of graphical content for fast graphic creation.

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Swift CG Keyboard Shortcuts

Regular users of Swift may find the following keyboard shortcuts useful to assist with streamlining the editing process.

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