Session Tag: Swift CG+ AR VR

Session 1: Tracking with Mo-Sys StarTracker

Preparation Please view the Materials Tab above to acquire all third party materials required for this tutorial including Mo-Sys StarTracker links and access and related manuals and documentation. Description This video tutorial contains critical set up and configuration information for the Mo-Sys StarTracker tracking solution in conjunction with Swift Studio modules. Session specific objectives The […]

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Session 2: Video i/o for AR and VR

Preparation Please view the Materials Tab above to acquire all materials required for this tutorial including related manuals and demonstration projects and recommended training environment. Description This video tutorial focuses on all aspects of video throughput for AR and VR productions. Session specific objectives The main objectives of this tutorial are: Configuration of video for […]

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Session 3: Swift CG+ VR Settings configuration

Preparation Please view the Materials Tab above to acquire all materials required for this tutorial including related manuals and demonstration projects and recommended training environment. Description This video tutorial focuses on all aspects of Swift CG+ VR Settings configuration and toolset.. Session specific objectives The main objectives of this tutorial are: VR Settings Testing the […]

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Session 4: Day-to-day operations, performance monitoring and troubleshooting

Preparation Please view the Materials Tab above to acquire all materials required for this tutorial including related manuals and demonstration projects and recommended training environment. Description This video tutorial focuses on all aspects of the day-to-day running of StarTracker-based ar and vr graphics with Swift CG+. Session specific objectives The main objectives of this tutorial […]

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